I'm a Ph.D. student in the ACE Lab in the Paul G. Allen School of Computer Science and Engineering at the University of Washington and am advised by Jacob O. Wobbrock. In general, I do human-computer interaction (HCI) research and am interested in enabling people to interact with computing in new and exciting ways. Specifically, I design, develop and evaluate novel hardware devices that enable new input and interaction techniques. I evaluate these techniques rigorously using statistical methods, which I have also invented and created tools for.

I have a master's in computer science from the University of Waterloo, where I was advised by Daniel Vogel. My research there focused on creating new input devices and interaction techniques, and studying various facets of their usability, and using a combination of fabrication and hardware prototyping, software development, and quantitative human-subject experiments.

My first master's was in entertainment technology at Carnegie Mellon University, where I focused on creating interactive physical installations and experiences as a programmer, project manager, and 3D artist. I have an undergraduate degree in mathematics with a double major in combinatorics & optimization and pure math from the University of Waterloo and used to spend my free time directing musical theatre.

Sometimes I get on planes and explore the world. I think going on adventures is the best way to gain a different perspective and learn to solve problems in new and creative ways. Other times I play with my adorable dog, Winston.

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